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Building
an Images.
The BoardMaster
image builder is used to create the image for
a panel. The BoardMaster CD contains clip art
of Backgrounds and of Sprites that you can use
to create your image. BoardMaster will also
support other vendors' clip art. See Supported
File Formats for more details.
To create
an image first select a background. Backgrounds
are stretched to fit the width and height of
your image. If you look under the BoardMaster
folder "ClipArt" on your BoardMaster
CD, you will see a folder called "Backgrounds".
This folder contains sub folders of backgrounds
that you can use for your image. The backgrounds
on the CD are arranged in folders by aspect
ratio. There are folders for US Wide Screen,
Anamorphic etc.
The image
below shows the icons and their usage in the
Image Builder.

Here
is a mountain background and a helicopter sprite.

Some
Important Tips About The Image Builder
In order
to maximize productivity with the image builder,
you will need to use the "Save As"
to save work that will be used in different
images. For example, when setting up a scene,
select a background and add static props for
the scene. Then use the "Save As"
button to save the image. This image will then
be used as the background for the scene. This
will save repositioning every sprite on the
creation of each image.
Exporting
Templates from the Image Builder
You can
also export your built image as a template from
the image builder. This template can then be
re-opened in the image builder and editted later
saving you from having to reposition all of
your sprites. A template "remembers"
the background, characters, and sprites in an
image and their position on the screen. Note
that templates cannot be added directly to a
project, you will still need to save your image
from the image builder before it will be added
to the storyboard. Text and Shapes are not saved
in the template, only backgrounds and images.
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