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FrameForge 3D Studio
- The Future
of Storyboarding
Reviews
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Testimonials
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"Filmmakers have recently discovered
Digital Film Design (DFD), a new way of
preplanning movies on the computer. FrameForge
is the first and only product dedicated
to this task and there can hardly be better
news for directors looking to turn their
vision into an evocative and concrete
blueprint."
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| S.D.
Katz, Filmmaker/Author,
(Film Directing
Shot by Shot) |
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| "FrameForge
serves and frees the creative mind to explore,
experiment and excite. If a picture speaks
a thousand words, then FF3D speaks a bazillion
in half the time." |
Michael
Steven Gregory, Writer/Director,
("Silver Surfer," "We,
The Screenwriter," "Armageddon
Jones") |
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| "I'm
a big believer in storyboarding, but as
the Director of episodic TV shows I'm forced
to work with very little prep time. Our
answer used to be quick pencil sketches
until FrameForge 3D Studio came along. Now,
thanks to features like the multi-camera
virtual set, poseable actors, and the ability
to set precise camera focal lengths - I
can show crew members a meaningful rendering
of my vision, all within the time I have
allotted. It's a miracle!" |
Jay
Tobias, Director,
("Homicide:
Life on the Street", "Chicago
Hope", "Dawson's Creek") |
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Reviews
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FrameForge
3D Studio Simplifies Storyboard Process-
"It expanded my ideas about coverage
in a way that traditional storyboarding
never has. It also showed me ideas that
simply wouldn't work in real-world applications
because of the spacing of the room, position
of the actors, and so on. I was able to
solve many problems without losing a single
moment of real production time." |
Jay
Holben,
Writer/Director/Cinematographer,
American Cinematographer Magazine, October
2003 |
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FrameForge
3D Review: A Storyboarding Breakthrough-
"I think Innoventive Software has something
of great value and they seem dedicated to
make it even better. ... for indie creators
and students, I cannot recommend this software
more highly. I think it has the potential
to become standard software in the film
industry." |
Rick
DeMott, Managing
Editor,
Posted on September 12, 2003 in VFXWorld.com
an Animation World Network publication.
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