The Structure Crutch:
a Review of StoryView
By Sam A. Scribner
"You write a hit
play the same way you write a flop!"
William Saroyan
If you were to ask the guys at Screenplay
Systems, Inc. about their latest product,
StoryView, they would tell you that "It's
a remarkable new visual outliner that lets
writers brainstorm, create, structure, and
organize their ideas." Usually, I don't
buy into the software developers' self-aggrandizing
hype; but it turns out they are being modest.
For writers, this program rocks!
StoryView is a highly developed think pad
for writers to lay out and organize their
thoughts and ideas on a limitless virtual
corkboard. The program is designed to let
you be illogical in a logical manner and to
think nonlinear in a straight line. You don't
have to be a techno-geek on a computer, and
the program takes up no wall space.
Compared to other outlining methods, such
as 3x5" index cards or post-its, StoryView
is a roadster with a turbo-powered Bell-Jet
Ranger Helicopter engine. This program is
so rich with features it borders on "over-load."
The first tour of StoryView feels like going
rabbit hunting with a missile launcher. In
the beginning, it's somewhat disconcerting
and disorienting. But once you understand
the ethereal concepts of the program, you
can track your most creative impulses and
map them.
The best way to explain how StoryView works
is to look at the movie Pulp Fiction written
and directed by Quentin Tarantino. Pulp Fiction
is a film in which time is reshuffled non-sequentially.
The opening is really the beginning of the
final act where two customers (Honey Bunny
and Pumpkin) in a coffee shop decide to rob
the place. The middle of the story is really
the end for Vincent Vega when he gets killed.
The final act brings Vega back to finish the
story which began at the opening of the film
in the coffee shop.
In a very sly move, the StoryView developers
use Pulp Fiction as their tutorial model which,
in essence, is a metaphor for the program's
application. Pulp Fiction mirrors StoryView's
ability to reorder events. The premise of
StoryView is based on the notion of a timeline.
A screenplay, for instance, can be laid out
in minutes; a book, in pages. However, the
program is designed to work in a variety of
media such as television, radio spots, industrial
video scripts, speeches, magazine articles,
and anything that can be measured in either
time (minutes/seconds) or space (pages/lines).
As a highly advanced outlining program, StoryView
uses a system of hierarchies called "events
and elements." Think of it as parents
with children. Let's say a screenplay is broken
down into three acts: beginning, middle and
end. The screenplay's hierarchy, or the parents,
would be the "act." Below that are
the elements, or the children, called "sequences."
The children's children, called the "scenes"
follow them. Each scene can be comprised of
yet another element called a "beat."
Conceivably, the beats can be reduced into
smaller elements; and so it goes.
Using the Pulp Fiction model for our example,
the first event, Act I, has the heading of
"Vincent Vega & Marsellus Wallace's
Wife" followed by some body text that
describes what happens in the overall act,
i.e. "we follow the story through VINCENT
VEGA's eyes that centers on his relationship
with hi boss's wife MIA
"
The next element down (the sequence) is titled,
"Vince & Mia's Date" with the
description "Vince prepares himself for
the worst before meeting the boss' wife Mia.
He's high on heroin when he meets her
"
But wait, Tarantino didn't open the story
with Vince and Mia. He started with Honey
Bunny and Pumpkin discussing quitting the
life of crime. Then they proceeded to rob
the coffee shop.
I don't know if Tarantino wanted to start
Pulp Fiction with the robbery. More than likely
he came up with the idea after a) he wrote
the entire scene of Honey Bunny and Pumpkin
robbing the joint only to discover that there
were two other hit men in the restaurant which
leads to a classic Tarantino 4-way standoff.
Then b) he thought about breaking it up and
putting the beginning of the scene at the
front of the movie and c) playing the rest
of the scene in the last act. Whichever way
he came to that conclusion, he did so by shifting
and reordering the events until he found a
through line. If he had used StoryView, he
might have found moving the scenes of his
story much easier.
Sounds simple, right? But there's more. Screenplay
Systems added a monitoring device called "tracks"
to keep tabs on any piece of information within
your story. It gives you the ability to track
anything from the practical: characters, locations
and plot pointsto the esoteric: actions,
emotions and relationships. The Pulp Fiction
example tracks every character in every scene,
from Vincent Vega to "the Gimp."
Screenplay Systems seems to inherently understand
that all of us have our own unique way of
doing things. Some of us like to work from
front to back, and others like to work from
back to front. StoryView is adaptable to just
about anybody's learning style. There are
various buttons, toggles, and keyboard commands
that allow you to manipulate, add and subtract
events and elements to your story. There are
also horizontal and vertical scale bars that
stretch and shrink your timeline with the
performance of a slinky.
Like Tarzan swinging from vine to vine, you
can work inside one element, then go clear
across the entire breadth of your timeline
to another element. Once you get the handle
of these slider bars, they become your best
friends. With just a couple of mouse clicks,
you can go from "Vince & Mia's Date"
to "The Bonnie Incident" where Vincent
and Jules have to dispose of a dead body.
StoryView customization capabilities are awesome.
The program starts you off with a variety-pack
of simple templates which can cover most common
uses such as screenplays (various formats),
novels, teleplays and stage plays. But you
can easily design your own templates in about
two seconds. What is notable, however, are
the variations on the theme. If you're developing
a TV spot or a corporate video which uses
a side-by-side format, you can lay out the
audio and the video as separate events. Included
in the application's examples is a Tiger Woods
television commercial that is an excellent
model to demonstrate how to set up a template
for your personal needs.
Currently, I am writing a book about screenplay
writing because the world needs another book
on the subject. It's called I Can Write A
Better Movie Than That. My book will contain
chapters of grave importance on the art of
procrastination. There will be fun exercises
to do and even a sample script. I created
my own template breaking down each section
into chapters and each chapter into paragraphs.
After laying my book out in StoryView, I discovered
that I had lots of practical info but plenty
of gaping holes.
What I got most out of the StoryView experience
is a new way of writing. In the past, I usually
worked up some sort of rough outline in a
Word file, then broke the outline down into
3x5" scene cards which were pinned to
a wall. As I played around with StoryView,
I did not fully realize the size and scope
of the Pulp Fiction tutorial model until I
imported it into Word. It was freakin' 45
pages of detailed description! It was then
that I appreciated StoryView's true brilliance.
This program lets you explore concepts no
matter how far-fetched or unrelated to one
another, and twist them around in a plethora
of combinations. You can work up as many ideas
and be as descriptive as you want. When you
want to finally write that screenplay or book
or speech in a work processing form, a lot
of your work is already done. The StoryView
file simply transfers itself into a rich text
format (rtf) and can be read into any word
processing program.
Like me, Screenplay Systems is also shameless
with its self-promotion. Dramatica, their
story development software program, can be
imported into StoryView. Although it easily
(albeit grudgingly) lets you export a StoryView
document into any screenwriting program such
as final Draft, it has a dedicated button
that will take you directly into its own Movie
Magic Screenwriter 2000.
It does take a little getting used to the
inner-workings of the program. It can be somewhat
clunky at first. I think the developers should
have offered two levels of performance: Idiot
and Tarantino. It is not that the program
is so complicated. It is fairly straightforward,
and one could go from idiot to Tarantino in
a heartbeat. However, the learning curve of
the user does take some adjustment.
The hardest part of writing
is facing the blankness of a page. StoryView
is an incredibly flexible creative tool that
allows you to brainstorm within the vast regions
of your imagination without constraint. You
can leap from notion to thought, marry image
to vision, and fold concept into reality.
What StoryView does best is help you get it
together.
As published in scr(i)pt magazine, March/April
2001
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